AI Insights · Timothy · April 2022
Top 5 Co-op Games on iOS in Sweden: Q1 2022
Explore the performance of the top 5 co-op games on iOS in Sweden during Q1 2022, including trends in downloads, revenue, and active users.
During the first quarter of 2022, the top 5 co-op games on iOS in Sweden showcased interesting trends in downloads, revenue, and active users. Here's a detailed look at how each game performed based on data from Sensor Tower.
Roblox experienced a varied performance throughout Q1 2022. Weekly revenue started at around $273K at the beginning of January, dipping to approximately $171K by the end of March. Downloads saw a decline from 11.2K in late December to about 5.6K at the end of March. Active users also decreased from 146.7K to 130.7K over the same period.
Among Us! saw a steady decline in weekly downloads from 6.7K in late December to around 3.1K by the end of March. Weekly revenue fluctuated but remained relatively low, peaking at $164 in late December and ending at $64 by the end of March. Active users also trended downward, starting at 11.9K and ending the quarter at approximately 7.7K.
Pokémon GO showed strong revenue performance, peaking at $153K in the third week of February before declining to around $45K by the end of March. Downloads remained relatively stable, ranging from 2.3K to 4K throughout the quarter. Active users saw a slight increase, starting at 106.9K and ending at 109K.
Zooba: Zoo Battle Royale Games had a notable increase in revenue, rising from $7K in late December to nearly $10K by the end of March. Downloads peaked at 4.9K in early February but dropped to around 1.2K by the end of March. Active users showed a similar trend, increasing from 8K to a peak of 19.6K in early March before declining to 15.6K by the end of the quarter.
Clash Royale maintained a strong presence with weekly revenue fluctuating between $17K and $41K, peaking in early February. Downloads varied, starting at 3.2K in late December, dipping in January, and then reaching 3.5K by the end of March. Active users remained robust, starting at 237K and ending at 252.6K.
These insights illustrate the dynamic nature of the co-op gaming market on iOS in Sweden. For more detailed data and insights, visit Sensor Tower.